@chipmonk, the Blynk folks (Volodymyr) are the owners of the IDE library and are responsible for updates. I just posted an issue on github asking for the update. I’ll do the same in the Blynk forum.
Is there an easy way to import into the IDE these files? It’s very tedious using copy paste from GVIM to the web ide.
Does the IDE have a env variable that I can point to these blynk library? What I am getting are errors no in the IDE not finding .h files in the correct path Seems that I will have to go make my own flat Blynk library to get this to work.
Forgive me for these questions as I am a old ASIC builder.
I’m afraid copy & pasting is the only way for the web IDE. With Particle Dev you could download the repo and use that as a directory which should make things slightly easier. You can also use your own IDE and compile using the CLI if that’s more comfortable.
I agree. When I tried to download the library from git hub I still can’t get it to compile. Tried using the offlne compiler in Atom but it seems the SSH host is offline.
When I tired the command line compiler I have to include all the files in one large massive ugly file. For the command line.
I must be missing something basic with the IDE and the CLI compilers.
With the latest CLI you just need to have all library files in a subdirectory (or on the same level) with your .ino file and the include statements need to be as if all files were in a flat directory.
since CLI collects all source files found in the project folder and subdirectories and uploads them to the build farm into one flat temp directory for building.
Also make sure, that there are no extra .ino files in that whole subtree (e.g. in an examples folder), otherwise the build farm can't decide which to build.
Including:
main_ping.ino
attempting to compile firmware
Compile failed. Exiting.
main_ping.cpp:2:37: fatal error: BlynkParticle.h: No such file or directory