I have an old light painter project from a while back written for an Arduino Mega. I tried today porting it across to my Particle Photon intending to make use of the 1MB flash onboard.
Right now, the program simply stores the image to be displayed as a (very long) byte array and with Arduino, I stored it in memory with PROGMEM. I have moved the code across now and the information I can find seems to suggest all I have to do is set it as a const to store it in flash, but the Web IDE is only showing 110,592 bytes available for the flash memory?
This limits me to about 102,000 values in the array, or 34,000 pixels.
Am I missing something?
I am aware I should be compressing the image etc, but trying to keep the code simple.