I’m enjoying the nice tight compose-edit-compile-flash cycle I get with the Photon and Particle Dev. I no longer bother with local compilation which avoids all sorts of version control issues. Thank you.
Some of my code is device dependent, for example:
#ifdef PHOTON
setADCSampleTime(ADC_SampleTime_112Cycles); // Photon specific code
#endif
It isn’t a big issue but as the compiler obviously knows whether the target is Core or Spark, is there a system defined variable that I can use instead of adding my own #define PHOTON
?
I appreciate it isn’t as important as the bug fixes the clever Particle guys are working on but maybe it is already done and I just haven’t found it.