How to avoid objdump?

When doing a build (e.g. “flash application for debug (local)” there is a step in which an objdump command is executed. For my application this objdump appears to take a number of seconds. The output of this dump is occasionally very handy, but 99% of the time I don’t need the information. Is this operation essential to the build? If not, is there a way to suppress it except when I really want to look at its output?
I should have asked this question about 1000 builds ago, but I’m just getting around to it. :slight_smile: