How to best control a squad of Particle-driven robotic cars?

I want to design robotic cars that have a persistent connection to a PC on the same wireless network. The PC will feed the cars with control data (speed, turning, horn, etc.) in real-time, acting as the controller. This data will be sent as a String of consistent length (something less than 32 bytes) as often as possible.

I assume this is not a job for Cloud functions. How would the Photon or newer Particle boards best accomplish this?

If you are dealing with local communication you may have shortest response time using UDP or TCP

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Thanks @ScruffR. I’ve never used those protocols directly but this is the perfect opportunity to learn. Looks like I could get away with UDP quite well.

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