3 misbehaving Xenons take turns connecting to the mesh network?

Did you get any resolution to this?
This seems very similar to mine. I just posted about this in thread.
I have only three Xenons but I cannot get them all stay in mesh at the same time. And for me the one that blinks green never gets into mesh. Only when I run particle update or get new keys I can make it connect. But then other one drops. Makes no sense.