Is it possible to change the Auto-dfu so that it does it’s thing after the compilation instead of before?
no promises but i’ll see what i can do
in the meantime, you could instead try running the steps independently:
- run the compile task - e.g
Particle: Compile application (local)
- run the flash task - e.g.
Particle: Flash application (local)
this will cause step 2 to complete much faster since no additional compilation will be required (assuming of course you use companion tasks and haven’t modified your source or project’s device settings).
the WDT doesn’t kick in for around 80seconds
even with smarter dfu-mode handling, that seems likely to be tripped from time to time.