Photon play sampled music (wav file) using DAC

This isn’t tested, but in principle this should do the job

SYSTEM_THREAD(ENABLED);

#include "speaker.h"

const uint16_t wave_data[] = {
....
};

uint16_t audioFrequency = 22050; // Hz
Speaker  speaker(sizeof(wave_data));

void setup() {
  memcpy(speaker.getBuffer(), wave_data, sizeof(wave_data));
  speaker.begin(audioFrequency);
}