http://www.ftdichip.com/Products/ICs/FT81X.html
These chips look really sweet. I got in touch with Newhaven & they’re sending me 2 non-touch sunlight-readable EVE2 displays.
Does anyone have any prior work getting these EVE2 chips working with Particle controllers? I’d love to use EVE Screen Designer 4.0 (qt-project.org), as it’s a pretty robust layout solution - but I’d really benefit from some input. I’m working through a local build toolchain, perhaps a toolchain configuration can be made for the FTDI/qt IDE? Looks pretty straightforward, but I’ve got vanishingly little experience assembling build chains in Windows.
<Toolchain Name="FT90x Release">
<Architecture>FT32</Architecture>
<EnvironmentPath>%FT90X_TOOLCHAIN%/tools/bin</EnvironmentPath>
<EnvironmentPath>%FT90X_TOOLCHAIN%/cygwin/bin</EnvironmentPath>
<IncludePath>%FT90X_TOOLCHAIN%/tools/ft32-elf/include</IncludePath>
<IncludePath>%FT90X_TOOLCHAIN%/hardware/include</IncludePath>
<LibraryPath>%FT90X_TOOLCHAIN%/tools/ft32-elf/lib</LibraryPath>
<LibraryPath>%FT90X_TOOLCHAIN%/hardware/lib</LibraryPath>
<LibraryPath>%ESD30_LIBRARIES%/FT_Eve_Hal/Lib</LibraryPath>
<Definition>FT900_PLATFORM=(1)</Definition>
<Definition>NDEBUG</Definition>
<CompilerCommand>%FT90X_TOOLCHAIN%/tools/bin/ft32-elf-gcc.exe $(SourceFile) -o $(OutputFile).o -c -O2 -fdata-sections -ffunction-sections -D$(Definitions) -I$(IncludePaths)</CompilerCommand>
<LinkerCommand>%FT90X_TOOLCHAIN%/tools/bin/ft32-elf-gcc.exe -o $(OutputFile).elf $(ObjectFiles).o -L$(LibraryPaths) -lc -lg -lm -lstub -lft900 -Wl,-Tldscript.ld -Wl,--gc-sections -Wl,--entry=_start</LinkerCommand>
<LinkerCommand>%FT90X_TOOLCHAIN%/tools/bin/ft32-elf-objcopy.exe --output-target binary $(OutputFile).elf $(OutputFile).bin </LinkerCommand>
</Toolchain>