Old c developer here… Used to c arrays, pointers, strcmp() and other age-old methods of handling strings. I was scared by the String.h issues in arduino. Speed, memory, bla bla bla.
So… What is the preferred method for handling strings in the Particle Photon world? Is it necessary to switch from classic string handling to an string object?
And if I CAN stay with classic string handling, where are all the header files with prototypes of things like strcmp() , etc.
(Currently using the [genius?] po-util environment by Nathan Robinson to keep all my builds local to my mac.)
There has got to be a FAQ or tutorial on string handling somewhere for Particle devices.