# Mesh Frustration

**URL:** https://community.particle.io/t/mesh-frustration/49293
**Category:** Troubleshooting
**Created:** [April 24, 2019, 3:17pm UTC](https://community.particle.io/t/mesh-frustration/49293 "2019-04-24T15:17:48Z")
**Posts on this page:** 1
**Showing post:** 9

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### Author: ![jackpot](https://avatars.discourse-cdn.com/v4/letter/j/51bf81/32.png) [@jackpot](https://community.particle.io/u/jackpot)
#### Post date: [April 30, 2019, 2:18pm UTC](https://community.particle.io/t/mesh-frustration/49293/9 "2019-04-30T14:18:56Z")

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Noted thanks for the reply I’ll give it a go next time I have the issue-hopefully never. It is a lengthy process and nothing has been consistent to this point. Lots of hair pulling. That is not to say I don’t understand the difficulty of reinventing the wheel so to speak.

I’ll reoky here with further issues to keep you informed and thanks for your patience with my frustration.

I would further recommend the team looks in to watchdog issue within mesh. It has caused considerable problems in my experience. I am not at my PC but there other posts with issues involving watchdog problems.

Such as this one

> [@Xenon, combining threaded and manual modes can leave Xenon flashing green permanently](https://community.particle.io/t/xenon-combining-threaded-and-manual-modes-can-leave-xenon-flashing-green-permanently/45913):
>
> I’m not sure whether this is a bug but I think it’s useful to know If using the Xenon in mesh only mode without a cloud connection the following code with SYSTEM\_THREAD(ENABLED) will leave the Xenon flashing green forever and the application will never start running. Removing SYSTEM\_THREAD(ENABLED) and the code runs fine. The mesh connection in my case takes less than 2 seconds. That’s perfect if the device needs to sleep. SYSTEM\_THREAD(ENABLED) without a call to Mesh.connect() will leave the …

Thanks

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