How to improve the speed of data transmission using mesh.publish/subscribe

Who has the idea to increase the mesh transfer speed? Do I need to change the data transfer method or what?
Because I need to implement real-time data transfer, at least in ms. But I found that it could not be implemented using mesh.publish / subscribe. Messages may be lost or delayed. Who has some suggestions?

Other than keeping the messages short and minimse hop count in your mesh topology there is little you can do.

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