Graphics : In case anybody is wondering

There is not enough flash to hold a 320x240 16 bit image uncompressed.

WithMalachiSmall

(This was a bit of recreational programming to see if it worked. NOT something needed for any project.)

With only ~128 KB of flash available, such an image would simply have to be lower than that threshold. Compression would be your only choice for such images, unless you wanted to stream the data from external storage.