I’m trying to use this eInk display from Embedded Artists with a Particle Photon.
I’m early in the playing and I’ve already hit a stumbling block.
I’m using Dev on my Windows 10 machine and I have my code and all of the referenced files in one directory. When I try to compile I’m given an error ea_2_7.xbm can’t be found, but it is in the same directory as all the other files used in the project.
Only thing I can think is that Dev isn’t uploading the .xbm file to the cloud to be compiled.
Is there a different way I should be going about this?